IeSF started building the player registration management system on July 2010 in regard to effective control of players and balanced growth of global e-sports, and the first draft of the work so far has been presented it at the IeSF general meeting 2010. The brief summary of it is as the feature below shows.
Besides, it is planned to apply global ranking system in wide range through collaboration with partner publishers of IeSF. The player registration management system will provide the reliable global ranking through IeSF homepage under consultation of publishers. The procedure for provision of global ranking system is as the feature below shows.
The global ranking system will have the grand open before we have preliminary through test operation with all of members. This raking system will be applied from preliminaries. Then, feedbacks from members at the Euro and Asia conference. It will be utilized at the championships as well, and modified and upgraded in accordance with the feedbacks collected at the general meeting.
Henceforth, it may be possible to have online match under global server and automated calculation of ranking. Besides, it may possibly be modified and upgraded by the range of designing list of matched automatically, title evaluation and management program, and sorting accommodation/flight automatically.