January 26, 2022

Qazaq Cybersport Federation – IESF’s Member Nation

To succeed in our mission to create a united World Esport we need really big support and the biggest support we get is from our 111 Member nations, national federations from all around the world!

It’s really important to show you who are our Member Nations!

Today we are presenting the Qazaq Cybersport Federation!

When did you founded the federation?

Our federation was founded in December 2017. We are an Esports organization, a republican public association, a non-profit organization, the main goals of which are the development and popularization of mass computer sports (Esports) in the Republic of Kazakhstan and the promotion of Kazakh Esports to the world community. In 2020, the Federation received recognition from the National Olympic Committee of Kazakhstan

Which games are most played in your country?

Most likely, Kazakhstan has not gone far from global trends in terms of game disciplines. Such games as CS:GO, Dota 2, FIFA 22 as well as mobile games (PUBG mobile & FreeFire) are more popular in Kazakhstan. In addition, such games as Fortnite, Apex, and of course Warzone are popular in the youth segment.

In which games/Esports do you have a representation?

We organize state and regional tournaments in completely different disciplines (more than 15). Disciplines: FIFA 22, Dota 2, StarCraft II, PUBG Mobile, CS: GO, eFootball PES 2021. In addition, we support the development of those disciplines that are provided for in international tournaments.

What is the average age of the players in the national team?

16-25 y.o.

How would you describe in one word the state of Esports in your country?

Takeoff.

How has the establishment of the federation helped Esports in your country?

Thanks to the creation of the Cybersport Federation, in 2018, in June, by an official order of the Ministry of Culture and Sports of the Republic of Kazakhstan, cybersport was recognized as an official sport. Along with classic sports. In addition, we have received recognition from the National Olympic Committee of Kazakhstan. Also, in just three years of work, we were able to give esports republican status, and the winners of our tournaments have every right to receive social benefits and official sports categories.

In what ways does the federation help Esports in your country?

We create infrastructure for the development of esports. We form tournaments lines, provide platforms for beginners and professional cybersportsmen. In addition, we lobby for the interests of esportsmen at the highest level, we do not let them remain in the shadows. But most importantly, we were able to make esports become another lever of the social lift for the youth of Kazakhstan. This is invaluable.

What are your future plans for the federation?

Our main task is to educate world champions, give them a foothold for growth, and replenish the piggy bank of international medals as in all possible tournaments. Therefore, as part of the strategy for the development of the e-sports federation until 2025, we plan to build e-sports arenas, academies, as well as to increase the growth rate of the number of new tournaments.

What is your federation’s biggest achievement? 

Holding this year the Republican Cup of Kazakhstan in e-sports. This tournament became national, and the winners guarantee themselves to receive official sports titles (master of sports), as well as to be included in the national team.

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