November 16, 2011

[e-Sports Column] e-Sports, not a Test, but a Challenge!

What would be a life without regrets like? I will try not to make this self-justification or excuse, but to be honest. There would be no such life with no regret, but everybody wants to seek for happiness of life. So do I. Well, as taking a look back of my life, the pleasure had always been a moment, and the preparation period for the pleasure had always been so long.
Also, mostly the preparation period had been tough and weary. So, I do not have such courage to spit out that my life has mostly been happy even though I sometimes felt the great pleasure after all. Merely, in my case, I remember the fruit of result has always been sweeter as the preference period got more painful.
Since I become an adult, I think I have always been chosen rather rough challenge than easy way, which acquaintances and even my family members would tilt their heads. I think I might have enjoyed these challenges, and will keep up with my adventure in the future to live my life with no regret.
Recently, there are voices worrying about the crisis that e-sports are facing globally. I, sometimes, question if I am doing the right things now, but I also pledge my attempt again when I see my children are immersed in games. As a father and an elder generation, I would like to give 100% support on what our younger generation loves. Is it appropriate that we thoughtlessly say no to their way because we have anxiety derived from the ignorance of games? Isn’t it one responsibility for us to set the circumstance where they can enjoy it healthily and appropriately? Well, there is, of course, huge gap on the concept of leisure culture between elder and young generation now. However, with the development of IT and medical technologies, the age gap may become meaningless as well as the gap on the concept of leisure culture. It is such a pleasurable thing, if we can imagine that we have a leisure culture that whole generations can enjoy together beyond time and spatial obligations.
How long time do we, the elder generations, have communication with our children for a day? Don’t we just take it granted that we wall against our children’s way with the excuse of generation gap, and with no attempt? I would like to recommend playing a game if an elder generation has not done it before, especially if he or she has a kid who likes to play games. It must be hard at the beginning, but surely lead us to communicate with our kids a lot more easily. Also, parents will acquire practical and concrete wisdom to guide their children, as they experience the difference between immersion and addiction.
Not to make the efforts that we have dome insignificant, we take a look back of our past activities, and conduct international conference and some benchmarking as well. However, since we can only see the world as much as we know, sometimes I feel agonies and depression. Pioneer work is not that easy. I know it, my staffs know it, and our member nations also know it. Merely, I just give my sincere appreciation to all my people who follow my will.
With some trials and errors, I think we have a rough sketch now. Some of our member nations throw themselves into a matter of inviting new members with enthusiasm. Some publishers and universities start getting interested in our global standardization project, and related broadcasters start attempting to negotiate with potential partnership businesses. However, since all of them are at the beginning stage, the base root is not stable yet. Any partner can cut their interest if we neglect our efforts, and we may lose the base root. Hence, the support of government of each country is essential element for survival regardless of the quantity. It is very crucial to spread the case of Korea to other countries, and have them to derive the support of their government.
Moreover, as the academic-industrial cooperation, there should be training programs established in several colleges for training e-sports manpower. Even though the global standardization and the base of e-sports are settled, unless there are human resources who will maintain and develop them, all the project will end in the empty phrase.
Some may call our attempt as a test or rashness. Well, in some prospective, it is understandable. However, as mentioned at the beginning, if it is too easy, it can’t be attractive. We are still in the middle of our rough journey, and it is expected that we may face bigger obstacles in the future. However, I boot my computer as imagining the sweet fruit that we will take from the e-sports in the future.

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