Advancing Esports: Insights from the Olympic Qualifier Series 2024 in Shanghai

In our continuous efforts to advance Esports and explore its potential inclusion in the Olympic Games, Tiffani Lim, Chairperson of the IESF Athletes Committee, attended the Olympic Qualifier Series in Shanghai as our representative. From May 15 to 19, the scenic Huangpu Riverside hosted the OQS, featuring four urban sports titles: breaking, skateboarding, sport climbing, […]
European Esports Federation (EEF) Concludes Successful General Assembly in Poland

The International Esports Federation announces that the European Continental Body, European Esports Federation (EEF), has concluded its General Assembly held on April 27th, 2024, in Poland, marking an important step forward in the organization’s leadership and strategic direction. The assembly involved the elections of the EEF President, new Board Members, and Audit Committee members, all […]
European Regional Qualifiers Announcement

The International Esports Federation (IESF) is thrilled to unveil the European Regional Qualifiers for the 16th World Esports Championship. From July 6 to July 31, 750+ athletes from Europe will compete for a slot at WEC24, set to take place in Riyadh, Saudi Arabia. As the only fully online event hosted by IESF in 2024, […]
African Regional Qualifiers Host Announcement

The International Esports Federation (IESF) is thrilled to announce the hosting of the first-ever offline event in Morocco – the regional qualifiers for WEC24 in Casablanca from 17th to 21st of August. This event marks a significant step forward for Esports across the continent. The regional qualifiers will begin with online qualifiers from June 10th […]
The National Qualifiers are underway!

In the early stages of our journey on the WEC24 Road, the spotlight is on the National Qualifiers, the crucial first step on the path to national glory. These qualifiers are not just tournaments; they are the starting line for ambitious teams striving for success on the regional and world stage. Organized by each national […]
The WEC Overall Champion Crown

The World Esports Championship stands as the ultimate test of skill, strategy, and collective effort for national teams competing for the title of Overall World Esports Champion. This award is won through a well-designed pointing system, where every medal contributes to a country’s quest for national glory. This system reflects not just achievements in one […]
Claim your rewards: $1.000.000 Prize Pool for WEC24 Revealed

Attention all esports enthusiasts, athletes, and communities! We are thrilled to unveil our expanded prize pool for this year’s highly anticipated World Esports Championship taking place in Riyadh, Saudi Arabia from 11th to 19th November. In line with our dedication to development of the esports ecosystem, IESF and the Saudi Esports Federation have secured a […]
The IESF Board unanimously appoints Mr. Alex Young Man Kim as the Global Vice President of IESF

The International Esports Federation (IESF) is proud to announce that Mr. Alex Young Man Kim, KeSPA President, has unanimously been appointed as the Global Vice President at the latest board meeting. Mr. Kim will play a pivotal role in leading the way to success, as we strengthen our cooperative ties with major stakeholders in Korea, […]
The Game Titles are here!

After announcing the record-breaking 130 registered countries for the National Qualifiers, we are delighted to share that this year, athletes from all around the world are going to compete in five extremely popular game titles. The WEC24 will feature the following game titles: CS2, Dota2, eFootball™ series, Mobile Legends: Bang Bang, and PUBG MOBILE. This […]
FIA’s initiative unites federations against online abuse

Following the recent partnership, in a unified effort to combat the presence of online abuse in sports, the International Esports Federation proudly stands behind the campaign led by the Federation Internationale de l’Automobile (FIA) and United Against Online Abuse (UAOA). By joining forces, we reaffirm our commitment to creating a fair digital environment that upholds […]